Spell: Spirit Shell (Discipline)
Description: Not working as intended. Spells are still healing and not applying shields.
Priority: 2
Spell: Atonement (Discipline/Holy)
Description: Smite, Penance, and Holy Fire are not healing self or party members as they should.
Priority: 4
Spell: Divine Star (Talent)
Description: Does not fire out 24 yards, and instead stays on self until the spell is unlearned. Constantly does damage to enemies and healing to self and allies.
Priority: 5
Spell: Halo (Talent)
Description: Does nothing.
Priority: 3
Spell: Void Shift
Description: Does not switch health with party members, but still goes on cooldown.
Priority: 3
Spell: Penance (Discipline)
Description: Only hits Target Dummy for the first tick, and then stops doing damage. Works perfectly against other players and npcs.
Priority: 1
Spell: Evangelism (Holy/Discipline)
Description: Smite, Holy Fire, and Penance do not apply Evangelism correctly. Unable to test Evangelism further as well as Archangel because of the lack of procs.
Priority: 4
Spell: Mind Sear
Description: Hits target dummys for 450 instead of 250 as Discipline with no gear. (will test further as shadow)
Priority: 2
Spell: Psyfiend (Talent)
Description: Does not summon properly. Does not go on cooldown.
Priority: 3
Spell: Void Tendrils (Talent)
Description: Does not summon properly. Does not go on cooldown.
Priority: 3
Spell: Body and Soul (Talent)
Description: Does not apply the aura ### [will get from retail].
Priority: 3
Spell: Phantasm (Talent)
Description: Does not work at all.
Priority: 4
Spell: Shadowfiend
Description: does not have a pet command bar
Priority: 2
Spell: Mindbender
Description: Crashes the server
Priority: 5
Spell: From Darkness, Comes Light (Talent)
Description: Did not proc out of 20 casts
Priority: 3
Spell: Spectral Guise (Talent)
Description: Casts but does not apply an aura. Does Nothing.
Priority: 3
Spell: Power Word: Solace (Talent)
Description: Does not give any mana back when cast.
Priority: 3
Spell: Holy Fire
Description: Hitting for 50% of the damage it should on target dummys.
Priority: 2
Item: Tier 14 2-piece Bonus
Description: Does not reduce Flash Heal's mana cost by 20%
Priority: 2
Spell: Psychic Scream
Description: Does not cast
Priority: 4
Description: Not working as intended. Spells are still healing and not applying shields.
Priority: 2
Spell: Atonement (Discipline/Holy)
Description: Smite, Penance, and Holy Fire are not healing self or party members as they should.
Priority: 4
Spell: Divine Star (Talent)
Description: Does not fire out 24 yards, and instead stays on self until the spell is unlearned. Constantly does damage to enemies and healing to self and allies.
Priority: 5
Spell: Halo (Talent)
Description: Does nothing.
Priority: 3
Spell: Void Shift
Description: Does not switch health with party members, but still goes on cooldown.
Priority: 3
Spell: Penance (Discipline)
Description: Only hits Target Dummy for the first tick, and then stops doing damage. Works perfectly against other players and npcs.
Priority: 1
Spell: Evangelism (Holy/Discipline)
Description: Smite, Holy Fire, and Penance do not apply Evangelism correctly. Unable to test Evangelism further as well as Archangel because of the lack of procs.
Priority: 4
Spell: Mind Sear
Description: Hits target dummys for 450 instead of 250 as Discipline with no gear. (will test further as shadow)
Priority: 2
Spell: Psyfiend (Talent)
Description: Does not summon properly. Does not go on cooldown.
Priority: 3
Spell: Void Tendrils (Talent)
Description: Does not summon properly. Does not go on cooldown.
Priority: 3
Spell: Body and Soul (Talent)
Description: Does not apply the aura ### [will get from retail].
Priority: 3
Spell: Phantasm (Talent)
Description: Does not work at all.
Priority: 4
Spell: Shadowfiend
Description: does not have a pet command bar
Priority: 2
Spell: Mindbender
Description: Crashes the server
Priority: 5
Spell: From Darkness, Comes Light (Talent)
Description: Did not proc out of 20 casts
Priority: 3
Spell: Spectral Guise (Talent)
Description: Casts but does not apply an aura. Does Nothing.
Priority: 3
Spell: Power Word: Solace (Talent)
Description: Does not give any mana back when cast.
Priority: 3
Spell: Holy Fire
Description: Hitting for 50% of the damage it should on target dummys.
Priority: 2
Item: Tier 14 2-piece Bonus
Description: Does not reduce Flash Heal's mana cost by 20%
Priority: 2
Spell: Psychic Scream
Description: Does not cast
Priority: 4
Last edited by Sindue on Tue Feb 18, 2014 10:06 am; edited 4 times in total (Reason for editing : More bugs)